I felt that my previous incarnation with twists on a D6 roll was a little too restrictive and not fast enough. So here's the simpler new incarnation of the system.
Roll 1D10 for name length.
Roll 1D10 to determine starting letter type - Odd = Vowel, Even = Consonant.
It's then the classic vowels on a D6 (including Y) and Consonants on a D20.
This time however you also roll a D6 after you've generated a letter. On a 6 the letter repeats. On a 4 or 5 you repeat the letter type but roll for the next letter, and on a 1-3 you go to the other letter type. You can only have a maximum of two of the same letter or letter type in a row.
Much simpler. Let's give it a whirl!
Those are our 'raw' results. Just what the dice dictate, and with some editing we get -
Uwe Toe (I was hoping for Boll... but Toe will have to do)
Eventually I'll get a system together that stops those bad letter combinations but until then the system will always have a chance of churning them out. Though it's true purpose still works, to generate names that don't all sound the same, which is what I can't do when I come up with the names myself.