Thursday, 29 January 2015
More Playtesting of That Solo Idea and Thoughts
I had a lot of fun with the game, and realised the openness of the system really opens things up, especially for those magic characters. All I had to declare was what Tannik wanted to use his magic to do, and then an equivalent - no spell list needed, no long list of points values and the system automatically balances itself.
The card system also really came into its own. The reason things went south so quickly was because I knew I only had a few cards remaining in the deck and if I hadn't taken out Urleth by the time they were gone he would automatically escape, this pushed me to make rash decisions, and it didn't help that at the time I was running low on dice!
I need to play with more ranged characters that aren't mages though. the challenge of thinking of an equivalent action when not using something as chaotic as magic should be interesting. A crossbow will either hit or miss, it's not likely to deflect and hit the firer!
Thanks for stopping by!