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Wednesday, 20 August 2014

That new and yet to be fully tested name generation table for human(ish) languages

Step 1) Roll 1D10 to determine the length of the word, rerolling 1s and 2s.
Step 2) Roll 1D10 to determine if the word begins with a consonant or a vowel, odd = vowel, even = consonant.
Step 3) Roll for your letters alternately on the following tables. Roll an additional D6 with your D6 for vowels and D20 for consonants. On a 6 this additional die adds a twist, roll it again to determine which. A twist is allowed to extend the word beyond its original rolled length:
Vowel+Y Table
D6 Roll
Vowel
Twist 1
Twist 2
Twist 3
Twist 4
Twist 5
Twist 6
1
A
Aa
Ae
Ai
Ao
Au
Ay
2
E
Ea
Ee
Ei
Eo
Eu
Ey
3
I
Ia
Ie
Ii
Io
Iu
Iy
4
O
Oa
Oe
Oi
Oo
Ou
Oy
5
U
Ua
Ue
Ui
Uo
Uu
Uy
6
Y
Ya
Ye
Yi
Yo
Yu
Yy
Consonant Table
D20 Roll
Consonant
Twist 1
Twist 2
Twist 3
Twist 4
Twist 5
Twist 6
1
B
Bl
Bl
Bl
Br
Br
Bb*
2
C
Ch
Cl
Cr
Cs
Cz
Ck*
3
D
Dr
Dr
Dr
Dr
Ds*
Dd*
4
F
Fl
Fl
Fr
Fr
Fs*
Ff*
5
G
Gl
Gn
Gr
Gw
Gs*
Gg*
6
H**
-
-
-
-
-
-
7
J**
-
-
-
-
-
-
8
K
Kl
Kr
Kn
Kt*
Ks*
Kk*
9
L
No twist
No twist
Lt*
Ll*
Lt*
Ll*
10
M
No twist
No twist
Mn*
Mm*
Mn*
Mm*
11
N
No twist
No twist
Nt*
Ng*
Nd*
Nn*
12
P
Ph
Pl
Pr
Ps
Pt*
Pp*
13
Q**
-
-
-
-
-
-
14
R
No twist
No twist
Rt*
Rr*
Rt*
Rr*
15
S
Sh
Sl
Sr
St
Sv
Ss*
16
T
Th
Tl
Tr
Tw
Ts*
Tt*
17
V
Vl
Vl
Vl
Vr
Vr
Vv*
18
W
Ws
Ws
Ws
Ws
Ws
Ww*
19
X**
-
-
-
-
-
-
20
Z**
-
-
-
-
-
-
*Re-roll if at start of word. **This letter cannot twist


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